feat: add builder configuration file

feat: add cocos-service configuration file
feat: add device configuration file
feat: add engine configuration file
feat: add information configuration file
feat: add program configuration file
feat: add project configuration file
feat: add TypeScript configuration file
This commit is contained in:
ZhouXiao
2025-12-22 11:42:51 +08:00
parent 66cfa73345
commit 487c68994d
202 changed files with 57615 additions and 0 deletions

View File

@@ -0,0 +1,39 @@
import { Tools } from "../common/Tools";
import { weiSan } from "../common/weiSanTools";
/** 游戏内 文字翻译相关数据 */
export var WordsModel = {
gameName:{
CN: "", //中文
CHT: "", //繁体
EN: "", //英文
KOR: "", //韩文
JP: "", //日文
TH: "" //泰语
},
overScoreInfo_0: { CN:"只得0分全球独一个",CHT:"只得0分全球獨一個",
EN:"Only 0, the only one in the world!", KOR:"0점밖에 안 돼, 전 세계에서 하나야!"
, JP:"0点しか取れません。世界で唯一です", TH:"มีเพียง <NU>0 จุดหนึ่งในโลก" },
overScoreInfo_1: { CN:"击败了全球",CHT:"擊敗了全球", EN:"Beat ", KOR:"격파", JP:"打ち負かす", TH:"ทำให้พ่ายแพ้" },
overScoreInfo_2: { CN:"的玩家!",CHT:"的玩家!", EN:" of the players!", KOR:"유저!", JP:"のプレイヤー!", TH:"ผู้เล่นของ" },
overTitle_1:{
CN:"我真是太厉害了,我在",CHT:"我真是太厲害了,我在",EN:"I'm really great. I'm in ",
},
overTitle_2:{
CN:"中,",CHT:"中,",EN:". "
},
/** 通过语言 获得文字翻译 */
getStrForLanguage( modelKey:string , languageType?:string){
languageType = languageType || Tools.getLanguageType();
if(this[modelKey] ){
if( this[modelKey][languageType] ){
return this[modelKey][languageType];
}
return this[modelKey]["EN"];
}else{
weiSan.log("没有翻译:" + modelKey);
}
}
}