import { _decorator, Component, Node, Prefab, Enum, instantiate, sys, view, ResolutionPolicy, screen } from 'cc'; import { AdManager } from '../ads/AdManager'; import { weiSan } from '../common/weiSanTools'; import { PlatformManager, releaseType } from '../manager/PlatformManager'; import { PoolManager } from '../manager/PoolManager'; import { ResArr } from '../item/ResArr'; const { ccclass, property } = _decorator; @ccclass('initGame') export class initGame extends Component { @property([Prefab]) resNodeArr: Array = []; @property({ type: Enum(releaseType) }) rType: number = releaseType.test_TEST; @property storageKey: string = "demo_Game" @property fitWidth: number = 720; @property fitHeight: number = 1280; onLoad() { if (this.rType == releaseType.h5_weiSan) { this.rType = releaseType.h5_common; } PlatformManager.releaseType = this.rType; PlatformManager.storageKey = this.storageKey; PlatformManager.initPlatform(); // AdManager.loadAds(); this.initResNode(); this.initScreen(); weiSan.initLog(); } /** 初始化 resNode */ initResNode() { for (let i = 0; i < this.resNodeArr.length; i++) { let resNode = instantiate(this.resNodeArr[i]); this.node.addChild(resNode); PoolManager._ins.init(resNode.getComponent(ResArr).PrefabArr); } } /** 电脑端 按宽高一起适配 */ initScreen() { if (this.rType != releaseType.h5_weiSan && this.rType != releaseType.h5_common) { return; } weiSan.log("系统OS: " + sys.os); // view.enableAutoFullScreen(false); // if( screen.fullScreen() ){ // screen.exitFullScreen(); // } // view.setResolutionPolicy(ResolutionPolicy.FIXED_WIDTH); if (sys.os == sys.OS.WINDOWS) { view.setRealPixelResolution(this.fitWidth, this.fitHeight, ResolutionPolicy.SHOW_ALL); } } // start() { // } }