# CC3.WebEasyObfus
  
*EN | [中文](/README-CN.md)

勾勾、选选就完事,WebEasyObfus 混淆項目代码就这样简单。
> *「走過路過,別錯過,點顆星星,支持我!」*
> *(注:对插件的意见反馈请至 [Cocos 中文论坛](https://forum.cocos.org/t/topic/164539)。)*
## 安装方法
1. 下载项目成 ZIP 文件。
2. 解压后将内容复制到 `${your_project_path}/extensions/web-easy-obfus`。
3. 打开终端
* 输入 `cd ${your_project_path}/extensions/web-zip-bundle`
* 安装扩展依赖包 `npm install`
* 构建扩展 `npm run build`
4. 到 Editor 菜单 Extension -> Extension Manager -> Installed 启用 `web-easy-obfus`。

>(*注:安装方法也可参考官方文档 [【扩展 安装与分享】](https://docs.cocos.com/creator/3.8/manual/zh/editor/extension/install.html) 。*)
## 如何使用
1. 到 Build Setting 新增 New Build Task 并选择平台 WebMobile/WebDesktop。到 Panel 中下拉找到 web-easy-obfus 选项。
* Enable:启用或关闭功能。
* Include All Bundle: 包含所有Bundle
* 启用后,所有 Bundle 内的 JS 档案将进行混淆,否则只有 `assets/main/bundle.js` 下的JS档案将进行混淆。
* Select Obfus Level:混淆分为五个等级,等级越高,混淆程度越彻底,但文件体积会增大,执行性能可能略受影响。
* 基础 (Minimal),對 javascript-obfuscator 設定分別為:
```javascript
{
// Minifies the output code to reduce file size.
"compact": true,
// Disables converting code into a more complex control flow structure.
"controlFlowFlattening": false,
// Disables adding redundant dead code blocks.
"deadCodeInjection": false,
// Keeps global variable names unchanged.
"renameGlobals": false,
// Avoids extracting strings into a separate array for simplicity.
"stringArray": false
}
```
* 标准 (Standard),對 javascript-obfuscator 設定分別為:
```javascript
{
// Minifies the output code to reduce file size.
"compact": true,
// Enables control flow flattening for added complexity.
"controlFlowFlattening": true,
// Applies control flow flattening to 75% of the code.
"controlFlowFlatteningThreshold": 0.75,
// Avoids injecting unnecessary dead code.
"deadCodeInjection": false,
// Moves strings into a separate array for obfuscation.
"stringArray": true,
// Applies string array obfuscation to 75% of strings.
"stringArrayThreshold": 0.75
}
```
* 增强 (Enhanced),對 javascript-obfuscator 設定分別為:
```javascript
{
// Minifies the output code to reduce file size.
"compact": true,
// Enables control flow flattening for added complexity.
"controlFlowFlattening": true,
// Applies control flow flattening to 90% of the code.
"controlFlowFlatteningThreshold": 0.9,
// Adds dead code to make reverse engineering harder.
"deadCodeInjection": true,
// Inserts dead code in 40% of places.
"deadCodeInjectionThreshold": 0.4,
// Keeps global variable names unchanged for compatibility.
"renameGlobals": false,
// Moves strings into a separate array for obfuscation.
"stringArray": true,
// Encodes strings in the array using Base64.
"stringArrayEncoding": ["base64"],
// Applies string array obfuscation to 90% of strings.
"stringArrayThreshold": 0.9,
// Obfuscates object keys for added security.
"transformObjectKeys": true
}
```
* 安全 (Secure),對 javascript-obfuscator 設定分別為:
```javascript
{
// Minifies the output code to reduce file size.
"compact": true,
// Enables control flow flattening for added complexity.
"controlFlowFlattening": true,
// Applies control flow flattening to all code.
"controlFlowFlatteningThreshold": 1,
// Adds dead code to make reverse engineering harder.
"deadCodeInjection": true,
// Inserts dead code in 50% of places.
"deadCodeInjectionThreshold": 0.5,
// Renames global variables for better obfuscation.
"renameGlobals": true,
// Moves strings into a separate array for obfuscation.
"stringArray": true,
// Encodes strings in the array using RC4 encryption.
"stringArrayEncoding": ["rc4"],
// Applies string array obfuscation to all strings.
"stringArrayThreshold": 1,
// Obfuscates object keys for added security.
"transformObjectKeys": true
}
```
* 极致 (Ultimate),對 javascript-obfuscator 設定分別為:
```javascript
{
// Minifies the output code to reduce file size.
"compact": true,
// Enables control flow flattening for added complexity.
"controlFlowFlattening": true,
// Applies control flow flattening to all code.
"controlFlowFlatteningThreshold": 1,
// Adds dead code to make reverse engineering harder.
"deadCodeInjection": true,
// Inserts dead code in all possible places.
"deadCodeInjectionThreshold": 1,
// Renames global variables for better obfuscation.
"renameGlobals": true,
// Moves strings into a separate array for obfuscation.
"stringArray": true,
// Encodes strings using both Base64 and RC4 encryption.
"stringArrayEncoding": ["base64", "rc4"],
// Applies string array obfuscation to all strings.
"stringArrayThreshold": 1,
// Obfuscates object keys for added security.
"transformObjectKeys": true,
// Converts characters to Unicode escape sequences for obfuscation.
"unicodeEscapeSequence": true,
// Replaces console output calls with empty functions to hide debugging messages.
"disableConsoleOutput": true
}
```
## CI/CD
本插件天然支持 CI/CD,只需從 Build Panel 导出当前平台的构建选项配置为 json 文件,用于[命令行构建](https://docs.cocos.com/creator/3.8/manual/zh/editor/publish/publish-in-command-line.html)。

## 参考文献
* [javascript-obfuscator](https://github.com/javascript-obfuscator/javascript-obfuscator)
* [Cocos Creator 官方的 UI 範例 GitHub:Cocos UI Example](https://github.com/cocos/cocos-example-ui)