feat: add cocos-service configuration file feat: add device configuration file feat: add engine configuration file feat: add information configuration file feat: add program configuration file feat: add project configuration file feat: add TypeScript configuration file
61 lines
2.0 KiB
TypeScript
61 lines
2.0 KiB
TypeScript
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import { _decorator, Component, Node, Prefab, Enum, instantiate, sys, view, ResolutionPolicy, screen } from 'cc';
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import { AdManager } from '../ads/AdManager';
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import { weiSan } from '../common/weiSanTools';
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import { PlatformManager, releaseType } from '../manager/PlatformManager';
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import { PoolManager } from '../manager/PoolManager';
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import { ResArr } from '../item/ResArr';
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const { ccclass, property } = _decorator;
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@ccclass('initGame')
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export class initGame extends Component {
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@property([Prefab])
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resNodeArr: Array<Prefab> = [];
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@property({ type: Enum(releaseType) })
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rType: number = releaseType.test_TEST;
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@property
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storageKey: string = "demo_Game"
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@property
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fitWidth: number = 720;
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@property
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fitHeight: number = 1280;
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onLoad() {
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if (this.rType == releaseType.h5_weiSan) {
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this.rType = releaseType.h5_common;
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}
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PlatformManager.releaseType = this.rType;
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PlatformManager.storageKey = this.storageKey;
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PlatformManager.initPlatform();
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// AdManager.loadAds();
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this.initResNode();
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this.initScreen();
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weiSan.initLog();
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}
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/** 初始化 resNode */
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initResNode() {
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for (let i = 0; i < this.resNodeArr.length; i++) {
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let resNode = instantiate(this.resNodeArr[i]);
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this.node.addChild(resNode);
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PoolManager._ins.init(resNode.getComponent(ResArr).PrefabArr);
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}
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}
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/** 电脑端 按宽高一起适配 */
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initScreen() {
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if (this.rType != releaseType.h5_weiSan && this.rType != releaseType.h5_common) { return; }
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weiSan.log("系统OS: " + sys.os);
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// view.enableAutoFullScreen(false);
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// if( screen.fullScreen() ){
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// screen.exitFullScreen();
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// }
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// view.setResolutionPolicy(ResolutionPolicy.FIXED_WIDTH);
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if (sys.os == sys.OS.WINDOWS) {
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view.setRealPixelResolution(this.fitWidth, this.fitHeight, ResolutionPolicy.SHOW_ALL);
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}
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}
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// start() {
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// }
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} |